the last fram should be one motion before the first frame, this way you will have a smoothe loopĪfter you are done the running loop, you can select and cut all the frames, make a new movie clip and then paste the loop in the new MC. then hit the onion skin button to show you what the previous fram looks like and then modifiy the current frame so that your man is in his next position of the running motion(make sure hes running in one place, you make him move later on). Next you draw your man in his initial position (or arragne all the body parts if youre using MCs) and then make a new key frame. if your person is going to be more complex then first draw each body part and convert it into a movie clip. If youre going to have a stick figure running then you dont need to have a seperater movie clip for each body part. Posted: Wed 9:25 pm Post subject: (No subject) The trick is that it's confusing and I dont understand, though. The book that I have shows a similar situation, where you create a symbol (type: movie clip) of the legs and then use it in a symbol of the man, so you have a symbol within a symbol. ![]() Posted: Tue 6:39 pm Post subject: (No subject) You could always do the full action frame by frame, and then loop it ![]() Posted: Tue 6:19 pm Post subject: (No subject)
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